Sketchup Intersect Faces Not Working. Sketchup will then draw a linear inference from both of the points you just focused on, giving you an intersection point to reference from. If you work with round objects often or hide objects often, it's helpful to create a keyboard shortcut for the use intersect with model to get edges where the roof faces meet themselves, and trim the extra edges. Anytime you use intersect faces, you need to follow up by deleting the geometry you don't want.
You can also turn off confirmation dialogs under the settings (see below).
Intersecting faces is more important in sketchup modeling than you might have thought. Keep this option in the back of your mind. Sketchup pro requires.net framework version 4.5.2. Intersecting faces is more important in sketchup modeling than you might have thought. Double ac = face1.pnormal * face2.pnormal 2 if coplanar */. However, the drawback to this is that this tool only works in individual faces, not faces. This isn't a bad thing, but it does mean that you need to be good at orbiting, zooming, and panning around your model. Is there a general purpose tool in blender for selecting two faces which may or may not intersect and saying introduce edges where they do?